tag:blogger.com,1999:blog-5146185433924420071.post7130436157629957312..comments2018-08-31T23:26:01.622-07:00Comments on Ober-Bindlestiff: In Praise of Different ScalesMaj_Gen_Stanleyhttp://www.blogger.com/profile/11021746608728502705noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5146185433924420071.post-3728692099041027302011-02-20T17:51:28.405-08:002011-02-20T17:51:28.405-08:00I only reluctantly went with the deploment area op...I only reluctantly went with the deploment area option. I have run mini-campaigns where I center the tabletop on the point of contact. This has produced "unexpected" battlefields, much to the chagrin of the players. But we don't always have that option, so this is why a deployment area.<br /><br />Bruce B.Maj_Gen_Stanleyhttps://www.blogger.com/profile/11021746608728502705noreply@blogger.comtag:blogger.com,1999:blog-5146185433924420071.post-69504979214281075202011-02-14T02:38:56.978-08:002011-02-14T02:38:56.978-08:00I wish that limiting the deployment area (as you h...I wish that limiting the deployment area (as you have done pursuant to my concerns) wasn't necessary.<br /><br />The optimum solution, of course would be to have a large paper map that extended well beyond the table top in all directions . . . with the capability of constantly "migrating" the playing surface as needed . . . but sadly that is almost never practical . . . *sigh*.<br /><br />While your solution is not one I like, I do think that it is better than allowing the "corner defense" that would surely arise without it . . . and I do not have any better solution to suggest . . . although I DO very much like the "odd" tabletop setups for the various Grant "Table Top Teasers".<br /><br /><br />-- JeffBluebear Jeffhttps://www.blogger.com/profile/05171345165563779232noreply@blogger.com